A new study on gaming in autonomous vehicles
Researchers from the University of Waterloo’s Faculty of Mathematics and the Waterloo’s Games Institute in Canada have recently presented a study on ‘Cross-Car, Multiplayer Games for Semi-Autonomous Driving’ at the Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2019, 22-25 October, Barcelona).
The new study features three games created for Level 3 and higher semi-autonomous vehicles. The users will be able to play games with other people in autonomous vehicles nearby when the car is driving itself. The games will be applied to the actual world, so drivers can still focus on the traffic.
Three games were developed based on an identified literature gap on cross-car games. Researchers developed a virtual reality driving simulator to provide a car cabin, outside environment, and roadway with artificially controlled cars and intelligent computer-controlled players. The simulator is designed to enable rapid prototyping of in-car games that leverage future technologies.
Twelve participants evaluated the three cross-car games. They played the games with occasional take-over tasks, completed the Player Experience Inventory questionnaire to measure player experience, and answered questions in a semi-structured interview. According to one of the co-authors of the study, the participants rated the games as interesting. There was a positive response to the incorporation of head-up displays in the games, and the different game styles did not significantly impact the take-over task completion time.
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